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HARDSCAPE DESIGN & INSTALLATION
Materials selection is very important to hardscape design. Different materials allude to different states of mind and contribute individual aesthetic elements unique unto themselves. The feeling we get from a brick walkway is not going to be the same as the feeling we get from a concrete sidewalk. Depending on the theme of both home architecture and the surrounding landscape, hardscape materials will ultimately be chosen that will unify the home with the landscape in such a fashion as to clearly establish a corresponding theme between the two. Wood may be chosen to create a simple, traditional sensibility in even the most meticulously constructed of outdoor rooms. Concrete patios may be built chosen to establish the stark contrasts that predominate contemporary design. Stone work ranging from cut stone to limestone and tile can be used to create any number of thematic connotations ranging from a formal Old World entryway to a wilderness façade around a natural swimming pool. Drainage is another important aspect of all hardscape
design projects. Any structure built in a front yard
or back yard creates a potential dam for rainwater, so there
must be a mechanism of some sort built into the design of
the structure that will prevent it from encroaching on the
structure or collecting at its base. Hardscape design also includes seat walls, retaining wall, columns, and curbs. These structures are designed either as a component of irrigation systems, or as barriers against water encroachment from areas outside of the landscape proper. Again, constructing these elements must be done very skillfully with an eye for balance, integration, and harmony always trained on both the individual forms and the overall unity they create upon completion of the project. This is why hardscape design often proves to be the most expensive aspect of landscaping, which is one reason why it needs to be done correctly by professional, experienced landscaping architects or designers. Attempting to take any shortcuts in this area almost guarantees that the project will have to be done all over again. If done wrong, it will often be the next generation that fixes it.
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